Monday, we covered that Road 96 will get a console release, WoW is finally moving on from the Shadowlands, and an action runner game gets its latest update. Tuesday, Team17’s Batora: Lost Haven will get a demo soon, Dying Light 2‘s first DLC arrived in decaying gory bits, and Children of Morta has online co-op. Wednesday, the latest Game Pass additions are here, Nintendo will shut up eShop for Wii U and 3DS, the CAD drawings for the Steam Deck were released, and an indie game is coming to early access. Thursday, if you’ve wanted to run a place that sells roadside disease, you soon will be able to, and replacement parts for the Steam Deck can be found on a website most commonly inhabited by men in beards.
Moving on to what is available today (Ok, yesterday) on the Epic Games Store. We have a game developed by Josef Fares, who I found out has a brother called Fares Fares. Weirdly enough I still find Luigi Mario here more interesting than Mario Mario, despite the fact that two of Josef’s games bore the tears off of me and the needlessly aggressive stunt to attack of the Oscars. Brothers: A Tale of Two Sons is an alright XBL title ported to almost as many systems are Skyrim has been at this point, but it lacks something grabbing me.
Maybe it is controlling the titular brothers with one analog stick each, or it is the exhausting story. It is a short adventure that will pass away the time waiting for the next big release on the 25th, ultimately I don’t care. Both Fares did a great job on the next game in their line-up, A Way Out, which is a more typical triple-A adventure and one that really made me want to talk about it. More so than the redundantly titled Brothers: A Tale of Two Sons, at least. Yes, it is doing what I want it to, showing rather than telling the story. However, ultimately, it lacks a spark to gain my interest.
All this week, you can pick up Brothers: A Tale of Two Sons on the Epic Games Store for free, until the morning of the 24th of February. Now brace yourself, because I’ve got something weird to say, but I am actually excited for next week’s game. It is a game attempting to mimic classic JRPGs with the flair of Columbian culture, and I think we all paying a bit more attention to Columbian culture after Encanto if not for the political situation there. I’m of course talking about last year’s CrisTales. Colorful, wonderful, a bit time-bendy, and downright gorgeous, I can’t wait for next week.
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