Have you ever played a game where you have no idea what’s going on, but you’re so fascinated that you can’t put your controller down? I’m sure there are a few titles that come to mind, like the confusing plots of Metal Gear Solid and Kingdom Hearts titles. As of late, I’ve felt this with the newly-released El Shaddai: Ascension of the Metatron. I simply can’t remember the last time I was so dumbfounded by a plot, yet so entranced by a title’s presentation that I threw it to the wayside and pressed on.

El Shaddai: Ascension of the Metatron was originally an Xbox 360/PS3 title developed by Ignition Tokyo and published by UTV Ignition Games in 2011. Now after ten years, it’s received a PC port onto Steam, upscaling the graphics and bumping up the framerate to 60fps in-game. Cutscenes are presented in their original downscaled/30fps form, as handling this is likely a large expense that the current devs/publishers, Crim Co. Ltd, wanted to bypass for the sake of saving some cash.

What makes El Shaddai: Ascension of the Metatron a truly unique rush is the visually arresting landscapes that you traverse. Taking on the role of real-life biblical figure Enoch, you’re tasked with saving the world from an impending flood by reclaiming fallen angels. The religious overtones may go over a lot of heads that aren’t familiar with the source material (myself included), but I didn’t mind as the narrative was still digestible and I understood what the end goal was for my character.

Levels are seriously large, but the load times (even on SSD/better) for El Shaddai are unbelievably long. Booting up a save will take a solid minute due to the sheer size of levels and the seamless transitions within them. Additionally, there are a few interactive loading screens, such as the beginning credits, which break up the standard loading screens you might see otherwise. Regardless, the loading times aren’t really a problem, as the levels are worth the wait. I found myself stopping for a second in every new area in awe of what my eyes were processing. I think the only other title of this era that managed to also do this was Alice: Madness Returns.

As far as combat goes, it incorporates a compelling system that’s based on stealing your foes’ weapons during a fight. There are three weapon types: a nimble sword dubbed an Arch, a rapid-fire ranged projectile in a Gale, and a walloping Veil. I found myself favoring the second as I could overwhelm enemies but also enjoyed the risk/reward of the Gale as it could dispatch foes in no time with well-timed hits and parries. Bosses were the only enemies that posed a real threat, and identifying their attack patterns was key to success.

I could go on about the intricacies of this title for ages, but I think it’s best experienced with a fresh head and not knowing too much to spoil the experience. It’s a bit flawed in the sense that it has long load times, an archaic plot, a need for a controller, and can have repetitive combat, but every other aspect of El Shaddai: Ascension of the Metatron encapsulate the term “hidden gem” and it’s a gift that it can be experienced in this fashion after all this time.

A PC review copy of El Shaddai: Ascension of the Metatron was provided by Crim Co. Ltd for this review.

Phenixx Gaming is everywhere you are. Follow us on FacebookTikTokTwitterYouTube, and Instagram.

Also, if you’d like to join the Phenixx Gaming team, check out our recruitment article for details on working with us.

Phenixx Gaming is proud to be a Humble Partner! Purchases made through our affiliate links support our writers and charity!

🔥545

El Shaddai: Ascension of the Metatron

$29.99
8.5

Score

8.5/10

Pros

  • Breathtaking Environments
  • Neat Combat Twist
  • Fascinating Plot

Cons

  • Archaic Plot
  • Rough Load Times

Mike Reitemeier

Mike enjoys running meme pages, gaming, thrifting, and the occasional stroll through a forest preserve.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.