It has been so long since we had an update on Harold Halibut that I almost forgot it existed. After a four-year wait, developer Slow Bros has released a new story trailer for Harold Halibut, all shown in the Unity Engine. For those who have forgotten or are unaware, Harold Halibut is a narrative Point-and-Click that was created entirely by hand using clay and other materials for stop-motion scenes.
Onat Hekimoglu, the co-founder of Slow Bros and Game Director of Harold Halibut, commented on the new trailer, stating: “We are so excited to finally show you what we’ve been quietly working on these last few years.
This trailer proves the cinematic level of production quality the game achieves and gives you the clearest look at our huge cast of characters and the overall story yet. We’re not far away now, and we’re super thankful to our patient fans who’ve been following this journey – and we’re excited to hopefully welcome some new ones in the future”
We don’t have a release date for Harold Halibut yet, but here are some more details about the game’s story, according to the press release. “Harold Halibut is a handmade narrative game about friendship, and life on a city-sized spaceship submerged in an alien ocean.
It’s been 250 years since your home – an ark-like spaceship – fled an Earth on the verge of cold war to find a habitable planet on which to preserve the human race. You are Harold, a young lab assistant for the ship’s lead scientist, Jeanne Mareaux. While most of the ship’s inhabitants have reconciled themselves to a life lived aboard the sunken ship, Mareaux still works tirelessly to find a way for the ship to leave the planet and find a new, dryer home.
But of course, the weird, wonderful, and diverse people of the Fedora keep Harold busy too. Until one fateful encounter plunges Harold into a new world that nobody could have guessed existed – and one that may hold the key to Mareaux’s re-launch plans.
Join Harold as he explores a vibrant retro-future world, talks (with full voice acting) to its inhabitants, and occasionally goes hands-on by sticking screwdrivers in things, operating complex machinery, and more in his quest to find the true meaning of ‘home’.”
Harold Halibut looks like a fun, gorgeous, quirky game. I love stop-motion animation, so seeing this come to life in Unity is such a treat. I can’t wait to hear more from the developers at Slow Bros as the release gets closer.
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