The history of the Scott Pilgrim Vs. The World: The Game is a strange and wonderful one that is only made extremely mind-boggling since the recent re-release. First released on the PS3 and Xbox 360 digital stores, the game was a mix of tie-in and extended media to the newly releasing Scott Pilgrim Vs. The World movie directed by Edgar Wright, a man that could only make perfection as you see it. The film itself is based on the comic books by Bryan Lee O’Malley, thus creating what is termed as transmedia storytelling. However, in 2014 the game would be delisted and lost forever as it never released in a physical form, showing the perils of fully digital media consumption.
Around May of last year, ahead of the anniversary of the film’s release, further campaigning by fans and the comic’s creator-alike would champion for a re-release. It was something that Ubisoft (the game’s publisher) would respond to with one of these “emoji” things you kids are on about, specifically, one that was thinking. September rolled around and we got our second Ubisoft Forward; not only that, but we got an announcement of the game’s release to arrive late last year. Following this O’Malley would jokingly tweet, “Now please get out of my house[.]” A delay would hamper that until January 14th, but thanks to fans and creatives campaigning, it was coming back.
Between the announcement and release, the game would finally get what would preserve it indefinitely, a physical release. Limited Run Games made three different editions of the game for varying prices between £35 and $140. In the day following the actual release of these Limited Run stocks, limited by the nature of the company’s ideals, they would sell thousands of copies in hours. The owner of the company, Douglas Bogart, would tweet out: “In less than 3 hours[,] we sold 25,000 copies of Scott Pilgrim on [the] Switch!”
The champion of why exclusively digital releases can and will be bad book-ending its second release with a physical one is strange enough. Never mind it being pre-ordered 25,000 times on a console that it was never on to begin with and that hadn’t even been conceived at its first release. It was all set to be a swan-song success. Scott Pilgrim Vs. The World: The Game has a strangely wonderful history, let this be the last chapter that needs to be told of it, please.
The pre-orders for the Limited Run releases are available for six weeks following the 15th of January, with pre-orders closing on February 28th, 2021. Shipping also is expected to take a further few months beyond that.
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