It’s every kid’s dream to play with giant robots. Well, it was mine at least, and I was lucky enough to grow up with some visually-impressive Transformers movies and games. Between that and Pacific Rim, I’ve had a fleeting interest in that form of media, but it’s been a while since I got to see some big jaegers duke it out. That changed when I got my hands on Override 2: Super Mech League, a follow-up to 2018’s Mech City Brawl.
It appears that this seems to be a bit of a departure from the first game. Override 2 is focused upon the League portion of its title, seeing the mechs battle for parts and prestige. Those expecting a full campaign like the first game may need to subvert their expectations a bit, as this game is less of a sequel and more of a spinoff. Fundamentally, the gameplay hasn’t changed but the aim of the game is a bit different.
All of Override 2: Super Mech League‘s matches can be played in either online multiplayer, or with bots. The modes consist of 1v1, 2v2, and 4-player free-for-all. There’s about a dozen stages to throw down in, most of which are quite small to keep the battles close and lethal. It’s quite reminiscent of Godzilla: Destroy All Monsters Melee in that you assume the role of large characters with slow, decisive strikes.
The bread and butter of the game (the fighting) is immaculate. At first glance while jumping into a quick fight to get the lay of the land, I was a little cautious as it seemed like there were only four attack buttons and minimal combos. However, when I got into the training, I found there was variety with aerial maneuvers, special attacks, and different speeds/layouts between each mech. The depth in the fighting styles offers a risk-vs.-reward system that warrants plenty of practice to master the mechanics.
In the early-goings of the league mode, you’ll have access to five mechs to start getting into the swing of things. I personally loved Pescado and Sprinkles, with the former being a gigantic, buff fish with a wrestling theme to his attacks, and the latter utilizing her ball-pit balls in her special attacks. Sprinkles’ divekick and speed made for me finding my barrage of attacks relatively quickly, dispatching the AI with relative ease in my league matches with them.
Here’s the stinker: the game is fairly dead on arrival. I could not locate a single match with other players. I tried multiple times searching for several minutes at a peak play time. I’m not sure if the game searches rely on players with similar skill levels, but the playerbase just is not there for Override 2: Super Mech League. It’s more than serviceable and is a great time if you don’t mind facing bots that are fairly competent. Sadly though, it’s clear this game was aimed at being multiplayer-centric, resulting in “mixed” reviews only a few weeks after release. I’d still say this is worth grabbing on sale if your interest is peaked!
A PC Review Copy of Override 2: Super Mech League was provided by Modus Games for this Review.
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