I’ve made reference to the fact several times, that I like a lot of games by Rockstar. Maybe it is the whole being Scottish and a Scottish studio outdoing Hollywood to become the most profitable piece of entertainment ever. Though I have, on occasion, smacked them with the hand that feeds them just as quickly. For instance, the whole GTA IV business; and avoiding tax and profiting from it. However, nine times out of ten they are known for making a racy and enjoyable game.
This is where I’d like to bring in James “Jimmy” Hopkins for his nose to be cleaned. That little bratty character exemplifying every-teenager in high school, that’s neither the plastics nor the Janis and Damian, is a major part of my formative years; I could tell you more about Bullworth than I could about my own schools. I love the game both known as Bully and Canis Canem Edit (in the educated regions), so it shouldn’t surprise you (like everyone else with love for a game with that gay kiss that got it banned in Brazil,) that it could have had a sequel by now. One was even in early development before being canned.
According to VGC and their inside source from Rockstar Games, the highly lusted after Bully 2 was being written for, developed, and subsequently scrapped. VGC’s sources claim that the game would have followed Jimmy on into a summer vacation living with his mother and step-dad in the latter’s home. A second source claims that the story never found a point to aim towards, with discussions of him going into college. All the very formative ideas in the games proceeding years, claiming to have been around 2008.
However, a few years later development, i.e that bit with coding and visuals, had begun around 2010 following the release of Red Dead Redemption. The second of the sources state that this period of development had taken place between 2010 to 2013, the interim years between Red Dead Redemption‘s release and Grand Theft Auto V‘s release. The project also had Drew Medina and Steven Olds, both part of the art team for the first game, who were reportedly asked to come back but never signed on.
Cutting long stories short, a very small piece of the game was playable within RAGE (the Rockstar Advanced Game Engine), the same engine powering GTA IV and V, Max Payne 3, and both the latter two Red Dead games. However, the source states the development “fizzled out,” and since then the team working on the project moved on to other projects within the studio.
Rockstar Games declined to comment on VGC’s story.
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