Dynamic resolutions, an exciting world, and all the comfort of a political wasteland turned war zone; We need The Division 2 now more than ever. I will be fully transparent: My hope for The Division 2 is all based on footage, gameplay previews, and others playing the game.

There are a ton of people who have teased reviews of the game, and even put up full missions to show off what the game has to offer. Some may see an opinion piece on the game without having played it as silly, but I don’t care. I’ve seen enough of the game to know what it is bringing to the table. I plan to get my hands on it ASAP, but for now, I wait for the release date with a good feeling about the game.

The two things that have me most excited about The Division 2 are the artistic decisions the development team made, and the setting in which the game takes place. Let’s start with the setting. Washington DC is in ruins. I literally do not have to go much further than this brief description because that draws in most from the get-go.

Maybe it’s the political divisiveness, or maybe just the adoration for familiar settings, but gamers love a good national crisis game. The first two Modern Warfare titles were great because it felt as if the country was truly on the line. In The Division 2, the only thing standing behind the collapse of America’s capital is you. That’s a darn good premise.

The Division had gotten about 30 hours of my time, which to be honest may have been 10 more than it deserved. Initially, it was a brief experience, but the constant updates and touchups made the game feel completely different three months after launch thanks to a little thing called listening to audience feedback. By the end of its touchups, which did include slightly improved textures and more captivating missions, The Division was an okay game. What I felt was missing was a meaningful narrative to drive the somewhat repetitive missions and roaming that came from having to move around the map.

With the recent disappointments from similar games like Destiny 2 and Anthem, I believe The Division 2 is set up to look great, even if it just ends up playing like The Division 1.5. The Moral of the story: release your game after a similar title flops hard. In all seriousness, the release date cannot come soon enough, and a review will be coming as soon as I spend enough time-saving DC.

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